Omaha_2
This map is alot like the beach map set on a cliff.
The cliff overlooks the Allied spawning boats and its real easy to rain down rockets and airstrikes upon frustrated americans (this tactic can be really cheap if abused). The inside of the base has the Secret Documents close to the outside which balances out since the route the Allies need to take afterwards is quite open. To one side of the map is an iron signal tower which can be climbed and offers a good spot to snipe from, maybe too good. There is also a path in the middle of the cliff covered with barbed wire. Maybe the maker thought it could be useful if one could get around the wire but you can't so it isn't. Gun placements are odd in places but excellenant in others.
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Upgraded
The beach and Allied spawning boats have been pushed back to make getting blown up as soon as you leave the boats less likely (Although it was very likely in the real invasions, this is a game and we want to have fun.). It's now a little harder to get out of the base with the documents which should bring the rest of the base into play more. The water isn't such a hassle and a doors been put in for extra cover. Spawn points have been fixed too
mp_omaha_2.zip
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